Siska, Siska (2008) Video game sebagai pendorong perilaku kekersan pada anak ditinjau dari segi Ked, dan Islam. Diploma thesis, Universitas YARSI.
Full text not available from this repository.Abstract
Di Amerika Serikat, dampak media masa terutama televisi dan video game semakin membuat para orang tua kawatir.
Item Type: | Thesis (Diploma) |
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Subjects: | L Education > L Education (General) |
Divisions: | Faculty of Engineering, Science and Mathematics > School of Chemistry |
Depositing User: | Unnamed user with email admin@yarsi.ac.id |
Date Deposited: | 09 Feb 2021 02:19 |
Last Modified: | 09 Feb 2021 02:19 |
URI: | http://digilib.yarsi.ac.id/id/eprint/2029 |
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